The Elder Scrolls Online isn't a perfect MMORPG, but it's a good start that does justice to the 20-year old series.PERSISTENT INTERNET CONNECTION REQUIRED TO PLAY.įor additional information on The Elder Scrolls ® Online please see FAQ.Īcceptance of End User License Agreement, Terms of Service, and Privacy Policy, and account registration using enclosed one-time use activation code, required to play. If you don't want to play with friends, there is plenty to do on your own which also helps to make it feel like a traditional Elder Scrolls experience. The day/night cycle and weather also help The Elder Scrolls Online feel like a living place.ĭungeons are a little less impressive, but it seems like Zenimax took early criticisms on board and have put more variety into their design. The way the light plays through trees is very pretty, while buildings look suitably dirty and medieval. The graphics look stunning, with some really beautiful scenery that have excellent levels of detail. As the world is so huge, you will probably want to buy a horse to make the distances more manageable. Blocking and attacking feels smooth, and requires some player skill, not just an accumulation of experience points. You can choose a first person view, or an over the shoulder third person view. There's also plenty of options for crafting your own weapons and armor. Fluid combatĬombat feels good whether you're fighting a monster or another player. This freedom also means you can easily find yourself unprepared for battles in which you will have to retreat until you have enough experience to fight. As you explore, you'll pick up quests along the way, and it feels much less like you are being guided by the hand than one of its contemporaries such as World of Warcraft.
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